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Golf Rules

Rule #1: A ball sliced or hooked into the rough shall be lifted and placed on the fairway at a point equal to the distance it carried or rolled in the rough with no penalty. Senior players should not be penalized for uncontrollable mechanical phenomena.

Rule #2: A ball hitting a tree shall be deemed not to have hit the tree.

This is simply bad luck and luck has no place in a scientific game. The player must estimate the distance the ball would have traveled had it not hit the tree and can play the ball from there.

Rule #3: There shall be no such thing as a lost ball. The missing ball is on or near the course and will eventually be found and pocketed by someone else, making it a stolen ball. The player is not to compound the felony by charging him or herself with a penalty stroke.

Rule #4: If a putt passes over a hole without dropping in it is "deemed to have dropped." The law of gravity supersedes the law of golf.

Rule #5: Putts that stop close enough to the cup that they can be blown in, may be blown in. This does not apply to balls more than three inches from the hole. No one wants to make a travesty of the game.

Rule #6: There is no penalty for so called "out of bounds." If penny-pinching golf club owners bought sufficient land, this would not occur. The golfer deserves an apology, not a penalty.

Rule #7: There is no penalty for ball in a water hazard as golf balls should float. That they do not is a technical problem that manufacturers have yet to overcome. Golfers should not be punished for manufacturer's shortcomings.

Rule #8: Advertisements proclaim that golf scores can be improved by purchasing new clubs, balls, shoes, etc. Since this is financially impossible for the average senior golfer, a stroke per hole may be subtracted for using old equipment.

Other significant facts of Golf

Since bad shots come in groups of three, a fourth bad shot is actually the beginning of the next group of three.

When you look up and cause an awful shot, you will always look down again at exactly the moment when you ought to start watching the ball if you ever want to see it again.

Any change works for a maximum of three holes and a minimum of not at all.

No matter how bad you are playing, it is always possible to play worse.

Never try to keep more than 300 separate thoughts in your mind during your swing.

When your shot has to carry over a water hazard, you can either hit one more club or two more balls.

If you're afraid a full shot might reach the green while the foursome ahead of you is still putting out, you have two options: you can immediately shank a lay-up, or you can wait until the green is clear and top a ball halfway there.

The less skilled the player, the more likely he is to share his ideas about the golf swing.

The inevitable result of any golf lesson is the instant elimination of the one critical unconscious motion that allowed you to compensate for all your errors.

If it isn't broke, try changing your grip.

Golfers, who claim they don't cheat, also lie.

Everyone replaces his divot after a perfect approach shot.

A golf match is a test of your skill against your opponent's luck.

It's surprisingly easy to hole a 50-foot putt when you are laying 10.

Counting on your opponent to inform you when he breaks a rule is like expecting him to make fun of his own haircut.

Nonchalant putts count the same as chalant putts.

It's not a gimme if you're still away.

The shortest distance between any two points on a golf course is a straight line that passes directly through the center of a very large tree.

There are two kinds of bounces: unfair bounces, and bounces just the way you meant to play it.

You can hit a 2-acre fairway 10% of the time, and a 2-inch branch 90% of the time.

Every time a golfer makes a birdie, he must subsequently make two triple bogeys to restore the fundamental equilibrium of the universe.

If you want to hit a 7-iron as far as Tiger Woods does, simply try to lay up just short of a water hazard.

To calculate the speed of a player's downswing, multiply the speed of his back swing by his handicap.

Example: back swings 30 mph, handicap 20, downswing 600 mph.

There are two things you can learn by stopping your back swing at the top and checking the position of your hands: how many hands you have, and which one is wearing the glove.

Hazards attract; fairways repel.

You can put "draw" on the ball, you can put "fade" on the ball, but no golfer can put "straight" on the ball.

A ball you can see in the rough from 50 yards away is not yours.

If there is a ball in the fringe and a ball in the bunker, your ball is in the bunker.

If both balls are in the bunker, yours is in the footprint.

Never buy a putter until you've had a chance to throw it.

 

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NASGA 2009:  Modified by TPH    e-mail:nasga_webmaster